The Metaverse will be a virtual reality world where users can interact, game and experience things as they would in the real world. Users will be able to immerse themselves into this world and interact with objects and people. The full utilization of the Metaverse will not be here for another ten years. Before the Metaverse is released, it has a lot of potential problems. These problems fall under three categories: physical health, mental health, and privacy.
When it comes to physical health one of the things you have to worry about is vergence accommodation. VR headsets present a unique set of challenges for people’s eyes. Normally, the process of convergence and accommodation work in sync and let your eyes converge to near distances. With Virtual Reality Gear, your eyes will converge to a far distance while accommodating light from the display. It can be difficult for your eyes to do this after a while. This is why people experience headaches, dizziness, and even vomit after using VR; basically VR sickness.
When it comes to mental health; multiple studies have found that depression, anxiety, loneliness, suicidal thoughts have been linked to social media. If being on line causes these issues, then a full on immersion universe is going to definitely be linked to these things and more. Imagine issues like avatar dysmorphia. In addition to this people may become obsessed and spend tons of money for digital items.
Privacy will be a huge issue in this new world. Meta has been struggling with privacy for some time now and the Metaverse will be no different. There have been issues protecting your normal data wait till you add your biometric data in the mix such as your movements, heart rate, and even your eye movements.
There are tons of other issues I can think of which all fall under of one of the categories I listed above and you can only hope preventative measures will be put into place to at least mitigate some of these things when the time arrives.